Mirror Component creates opposite-hand, but otherwise identical, versions of parts or subassembies. Specify which components are mirrored and which are purely copied (i.e. fasteners, which should not be mirrored). The geometry of a mirrored component changes to create a truly mirrored version, known as an \"opposite-hand\" version. Mirror components about an assembly plane. Create mirrored versions of parts in an assembly. Create opposite-hand versions of parts.
The Hole Series feature adds holes to multiple components in an assembly. Unlike a typical assembly feature, the Hole Series adds part-level features to the individual components. Create a Hole Series feature in an assembly. Create a Hole Series feature from an existing hole feature. Understand the difference between the Hole Series feature and a typical assembly feature.
Learn the basics of SOLIDWORKS design, and build a SOLIDWORKS feature-based, parametric, solid model using sketches and features. Create a new sketch. Sketch geometry like lines and circles. Add relations and dimensions. Revolve and extrude sketches to create features. Shell to create a thin walled model. Test the design with dimensional changes.
Learn the basics of SOLIDWORKS assembly design, by opening an assembly and adding components and mates. Open an existing assembly. Insert components into an assembly. Mate components using common types. Understand degrees of freedom and show assembly motion. Open components from the assembly. Hide and show components.
Learn the basics of SOLIDWORKS drawings, and add drawing views, annotations, BOM tables, and balloons. Add drawing views using the View Palette. Create section and detail views. Insert model dimensions from the part. Add a Bill of Materials table. Automatically generate balloons.
Use Modify Configurations options to create and manage configurations in user-defined tables. Configure sketch and feature dimensions with Configure Dimension. Use Configure Feature to configure suppression of features. Configure the part material with Configure Materials. And, use Configure Component to configure the component suppression, fixed state, and configuration.
Add gussets to increase the strength and stability of welded models. Understand the options for gusset features including the profile shape, thickness, and so on. Add a gusset between two structural members.
Create fillet beads and weld beads in a part. Learn the advantages of and differences between both features. Understand when to use each kind of weld. Create fillet beads and weld beads. Understand the advantages and disadvantages of each feature as well as when to use them. Use intermittent and staggered welds.
Create a cut list to organize the bodies in a weldment part. Add custom properties to the components of a weldment structure so the propertie appear in the cut list. Similar to a BOM in an assembly, the cut list provides details of the weldment members. Create and edit a cut list. Edit custom properties. Edit the material of the bodies in a weldment part.
Create a weldment frame from a series of layout sketches. The weldment environment uses standard weldment profiles to define the type of structural members in the weldment. Members of the same type and size are created in one feature. Create a weldment frame. Insert structural members. Relocate the profile sketch. Change corner treatments.
Add a jog to an existing flange. A jog adds material to a sheet metal part by creating two bends and a flat from a sketch line. The mirror feature adds symmetry in sheet metal designs. Add a jog to an existing flange. Incorporate symmetry in sheet metal designs. Position a jog.
Create cuts on both folded and flattened sheet metal parts. Utilize the link to thickness and normal cut options. Convert a part to sheet metal and use a curve pattern to make multiple cuts on a cone. Create cuts on both folded and flattened sheet metal parts. Convert a part to sheet metal. Use a curve pattern to make multiple cuts on a cone. Utilize the link to thickness and normal cut options.
Create a swept flange using profile and path sketches. Create profile and path sketches for a swept flange. Use the Swept Flange feature to create a swept flange. Define sheet metal parameters within the Swept Flange tab.
Create a sheet metal part of constant wall thickness using sheet metal features. Explore the fundamentals of creating sheet metal parts using the flange method. Create a base flange in a sheet metal part. Understand the use of gauge tables and sheet metal options. Flatten a sheet metal part.
Use the Untrim Surface tool to fill gaps or repair sharp corners or jagged edges by extending a surface along its natural boundaries. Close the gaps in a surface body. Extend a surface body to remove a sharp corner.
Explore the differences between solid and surface bodies and learn why surface modeling can be a solution to challenging modeling tasks. Understand the difference between a surface and solid body in SOLIDWORKS. Learn why surface modeling should be used.
Use the Freeform feature to create organic features by adjusting the outward and inward shape of a face. Modify faces using control curves and control points to create curvilinear designs. Use the Freeform feature to create a shape with an organic feel. Create control curves and control points. Deform a face using control curves, control points, and the triad. Edit a sketch to make the freeform grid follow the shape of the face to be deformed.
Locate and diagnose problems in geometry imported from other CAD software. Then, use surface tools to repair the damaged geometry. Diagnose problems in a model with verification on rebuild, import diagnostics, and check entity. Heal faulty faces using the import diagnostics tool. Delete faulty faces and use various surface tools to re-create the geometry. Display curvature and check the minimum radius of curvature. Delete and replace fillets to create smoother blends. Extend, trim, and knit surfaces.
Use extruded, revolved, and swept surfaces to create geometry. Trim, extend, knit, and thicken the surfaces to finish the thin-walled model. Extrude a sketch to create a surface. Revolve a sketch about an axis to create a surface. Trim a surface using a sketch or another surface as the trim tool. Sweep an open profile along a path to create a surface. Combine multiple surfaces into a single body using knit surfaces. Thicken a surface body to create a solid body.
Use surface tools to create complex blends at the intersections of surfaces. The tools used in this module include trim surfaces, lofted surfaces, and fill surfaces. Trim surfaces using a sketch as the trim entity. Create a blend between surfaces using a lofted surface. Fill an area that is completely bounded by surfaces using the fill surface tool.